Figuring out life one day at a time


Artist - Belgian - Christian


Taken with my Game Boy Camera and edited in Photoshop


Sem Brys

I'm an artist currently living in Brussels, Belgium.

As a teenager I always had lots of interests like reading, science, drawing and playing video games, but I never really had a clear view on what I wanted to do.

My secondary education was in sciences & mathematics. Although these subjects still interested me by the end of my studies, I didn't want to pursue them. 

My first higher studies were in Digital Arts and Entertainment, which focuses on game design and development. I was part of the first group of students trying out a brand new bachelor's course in Belgium. After a satisfying internship and my graduation I felt like I learned a lot, but nothing really in depth.

That's why I decided to study another 3 years of Animation. This is where I learned a lot more about animation, drawing, composition and much, much more.

After 6 years of studying and obtaining 2 bachelor degrees I felt ready for some work experience. One of my teachers contacted me to work on a project in his studio in Brussels.

Since then I have worked on several projects: long feature animated movies, children's series and the occasional commercial. Besides work for studios I'm often asked to make flyers, posters or (promotional) videos.

Drawing is something I really love to do and I often go to the zoo or a museum for some real (or still) life sketching. I also enjoy the creative thrill of trying out new things, like pixel art or designing t-shirts.

The reason why I mention I'm a christian is because I'm a follower of Jesus and I try to follow Him in every area of my life.

I also believe that the art I make:

  • can reflect the (re-)creational character of the triune God
  • can show the goodness, hope and salvation which is found in Jesus
  • can reveal the ugliness of sin and its effect on this world

Of course, since work often involves working with and for other people and/or clients, the above doesn't always seep through what I make.




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